
Lastly, I covered the filmic influences of The Last of Us and drew connections between the texts and the game. This is Teddy, my son, pictured taking his PADI open water certificate. You say hopefully when mentioning something that you hope will happen. Next, I deconstructed the visual and auditory aspects of the game and how they contribute to the overall construction of the narrative. This is crossing Socials, but hopefully interesting. I proposed a new genre called “Zombie Drama” which refers to texts that focus on character development in a zombie world backdrop. Davennor (rldavennor): 'It's like Once Upon a Time, but hopefully makes a lot more sense.

The surge in popularity brought about a surge of. rather than Britain, and had a kind of explosion of popularity around 1960. I also found that the game challenges notions of masculinity and femininity and takes inspiration from Bildungsroman, which are coming-of-age novels. One we sometimes hear about is the use of the word hopefully to mean, I hope, as in, 'Hopefully, it won't rain tomorrow.' This use of hopefully seems to have started in the U.S.

Although some tropes are present in the game and are necessary to stay tonally consistent to the genre, I argued that much of the focus of the game is shifted from the typical situational horror of the monsters and violence to the overall narrative, effective dialogue, strategic use of cinematic elements, and character development throughout the course of the game. For this study, I applied generic criticism, which looks at how a text subverts and adheres to patterns and formats in its respective genre, to analyze how The Last of Us redefined the survival horror video game genre through its narrative.
